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Not for ourselves alone

Curriculum 2025

Digital Technology

 

Subject Name Digital Technology
Year Level 10
Subject Length Semester
Subject Type Optional
Staff Contact Gerrard Doyle
gerrard.doyle909@schools.sa.edu.au

Content

Students enter a five-week annual coding competition from the University of Sydney to advance their programming skills. They will also learn HTML – the language behind websites. Students will continue their journey from Year 9 and build a 2D computer game using a game engine. This includes higher-level programming concepts than those covered in Year 9 Digital Technology, such as:

  • Selecting different types of data structures, such as arrays and dictionaries
  • Defining classes that represent the attributes and behaviour of objects in the real world
  • Using visualisation software tools to identify patterns and relationships between sets of data and information
  • Designing algorithms to solve real-world problems and use flow charts and structured English (pseudocode)
  • Considering different algorithms and selecting the most appropriate based on the type of problem 

Assessment

Tasks may include:

  • Programming skills and applications tasks (including recognition of achievement in the competition)
  • Project folio including evidence of the planning, production and testing of a computer game
  • Completion of an HTML online course.  Opportunity to enter WebComp (a separate national competition in website design)
  • Written or multimodal evaluation 

Additional Information